Ship 2 organ Guns and go offensive if you can - but really they are needed for the skirms that will appear. After that, make whatever is needed, remember 10 goons with
I can't really find a way to have the option of both Spahi and Stradiots. Quoted from Walker:Although this might not be of much use for Spahis, this fact clearly shows that Mameluls > Stradiots on every single way, specially against Iroquois.
Because they perform much better on melee and have higher ranged resistance.I fully agree! 02-09-07 11:43 PM Spahi are great units, but they drop like flies to prowler fire. The Saracens are classified as a cavalry and naval civilization.
Other than Mams they die in secs to some few MRs and tomas (11 shipped, 5 BB, 5 MR shipped). 5 spahis are still very good, no need to get rid of them imo. They focus on cavalry and ships. 7 / 25, posted One wants to instill in other people some form of emotion. Continent
Which is actually smart, considering how many Abus Guns and Jans I have around ...As for Spahi being better in later ages, the problem is that my Fortress Spahi rarely survive to see Industrial. It doesn't matter that Mamelukes are better against Spahi than Stradiots against Spahi. Meanwhile, he also kills one abus gun each round, so each of you are losing one unit every 3 seconds, but his are cheap and easily replacable, while the abus are much more expensive. posted A culture is a set of civilizations that shares a number of characteristics that can range from units and buildingsets to gameplay mechanics such as styles of aging up. The third card (armada) sends 6 Privateers and can be sent in Age 4. Decide on which age up benefits you most. He will go skirm/ruyter, focus goons on the ruyters then use Mamelukes on the skirms. Not to mention while hunting requires herding, you sometimes have only very little gold within a safe area for a merc shimpent right after hitting fortress, or your left with little for producing local jans or abus soon after your economy allows for it. I don't even have it in any deck, since I consider it a giant waste of a shipment. The first significant Saracen kingdoms were the Ghassanids and Lakhmids, which were proxy states of the Byzantine and Persian Empires, respectively. Civilization information The latter two last a hell of a lot longer, which is what you need. Although this might not be of much use for Spahis, this fact clearly shows that Mameluls > Stradiots on every single way, specially against Iroquois. [This message has been edited by Hockeystar (edited 02-11-2007 @ 08:24 AM).]. world and would like to give something back to the community where I was a noob and learned from players better than me. Not to mention Spahis are better vs melee units, as ultimitsu pointed out. skype - pramit57 ... Wrong forum, but try archers, because mamelukes have terrible range. That's why I gotta make a choice.I already don't have a Fort or 1000 wood in most of my decks because of lack of space. Their foot troops on land do not leave much to be desired. From my limited otto vs iro experience they dont really.Well, let me put it this way. Most often I have a bunch (15-20) Janissaries left over from Colonial. Introduced in Madrasah furthers the Monks' effectiveness as it, in the long run, effectively makes Monks cheaper.
In fact, Stradiots are the WORST Cavalry Merc on melee combat. 08-05-09 01:08 AM
They also do decent against muskets and can hit and run pikes, and rodeleros to an extent, provided there aren't many of them.
A unit that just keeps on dishing out damage.
they don't seem to last very long against the very units they are supposed to counter.
In case you mean uhlans, russian don't have them. Forget about the ridiculously fragile Falconet spam. 08-04-09 05:21 PM 24 / 25, posted Because they perform much better on melee and have higher ranged resistance.Quote:And yes I sure can have 1000 gold for Mamelukes and then 1000 gold for Stradiots. 02-10-07 03:12 PM 19 / 25, posted I agree that elmeti > all.what i have been telling Walker though, and have demonstrated in a game, is to use hussars. Take your favorite fandoms with you and never miss a beat. Goons are also great raiders. I do this most times verse Euro civs.
BTW: One more reason to always have Spahi on your deck.
all it takes is a stable during aging and 400 res for upgrade, which can be financed easily with 1300 gold crate. I think I have covered all of my strategies, feel free to ask questions/criticize me, and you can reach me on ESO (micky_tee). 18 / 25, posted Hackapells are the least cost effective merc cavalry. EDT (US) I'd have to get some 15 Hussars out to equal the combat effectiveness of those 6 Stradiots.But let's take a typical situation I find myself in games. But I do play AoK HD in Steam now and then. If Mameluks always come before Stradiots, I don't see why would you want another unit that costs 1000 Gold when you can have one that costs 1000 Food, which besides being "cheaper" also can save you when you don't have enough resources for the other. 5/10 Huss Semi With Fast Mamelukes Verse Dutch. Hackapells are the least cost effective merc cavalry. That's why the question, would it make more sense to send Stradiots instead.Do understand that I pretty much will always send the combat card and research the arsenal 10% HP tech after getting my Mamelukes, since I want to extend their life as much as possible. I keep the trade posts on gold and it doesn't matter whether I have to pay food or gold for my heavy cavalry. All cards are sent in Age 3. Strategy CentralModerated by Maffia, LordKivlov, JimXIX, [This message has been edited by Emperor_Kyle (edited 08-05-2009 @ 10:16 AM). But I do play AoK HD in Steam now and then. Mamelukes are the best of the bunch.
02-10-07 05:19 PM 02-10-07 05:13 PM I think that Spahi aren't totally pointless anymore however.
All rights reserved.v2.4.2. With patch 4.8, Elite Mamelukes now have a frame delay of 5. Besides, 5 Spahi also have the advantage of being much stronger on Industrial Age.
or on land maps, until you reach the third age where you can make use of great dragoons and maximise the 3 TC benefit to the max. We can also add in the arsenal HP upgrade. This is why it no longer makes sense to me to use Spahi that just die in seconds, instead of a much more durable cavalry unit. From this point on it all depends on what you have to do, I can't tell you what to do since every game you must make your own decisions. Schooner Semi FF & Pike semi FF verse Japan BOs. Their cavalry is indeed excellent despite missing even the Cavalier, because they get all other upgrades and a very threatening unique unit from that branch: the Mameluke. veteran hussar + cav combat has 432 HP and 41 attack(80% of stradiot), also infinitely replacable. 9 / 11, posted Mdr, t´imagines un Russes, le nombre de Mousquetaires qu´ils te sors, ou de Strelets ? And whether I should always just wait abit longer, focus on gathering gold instead of food, and just send Mamelukes followed by Stradiots in Fortress, forgetting about Spahi altogether.
the Dragoon Combat card will one shot kill a vill - exploit this! Each time a player advances in Age, they must choose from a select group of politicians. For The Age of Empires III article, see Mameluke (Age of Empires III). 08-04-09 06:38 PM EDT (US) 08-04-09 05:45 PM Although this is not the case vs Iroquois, being mercenaries Spies are a huge problem for your Stradiots. A unit that just keeps on dishing out damage. Concerning the Otto's 5 hussars in age3, I don't think it could be THAT effective since any smart player will have a small group of ranged cav to counter the inevitable spahi or mams that always comes from the Otto player.
EDT (US) they basically make a mess of your FF time. EDT (US) I rarely find myself with 1000 food unless I specifically switch trade posts to food and save it up, sacrificing Abus/Jan production in favour of getting Spahi.I'm starting to realise that I want another 6 units that cost 1000 gold instead of 5 units that cost 1000 food because the former will last longer. EDT (US) I really hate playing as the Ottoman,all of my Homecity is lv 50-70,but only the ottomans homecity is lv 20. veteran hussar + cav combat has 432 HP and 41 attack(80% of stradiot), also infinitely replacable. That's why the civ is so fun/hard. Use 6 age up cass, make cass, ship 10 pike + 8 cass and push into his base. EDT (US) Wars of Liberty expanded Age of Empires III's original concept of cultures by adding five new ones. On the sea, they get excellent Galleons that fire faster. Saracens also several times used incendiary weapons such as naphtha bombs, which is essentially reflected in both their civilization bonus and team bonus that increases archer attack against buildings.
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