The setting was new, but I felt like I was finishing off leftover side quests that didn't make the cut the first time around. Though a touch formulaic, this is the stuff of great fantasy: the awakening of a forgotten evil rumbling in the bowels of the earth and the emergence of an army that threatens to kick aside civilization like a beachside sandcastle.
Unfortunately, these new adventures are almost indistinguishable from the questing and killing on offer in the main game. As a result, it’s probably better to hold off diving into the White March until after you have wrapped up the original campaign.
The frosty setting of The White March made Brett realize what he has to look forward to in just a few months up in Eastern Ontario. Pillars of Eternity: The White March Part 2 Review, Daily Deals: Preorder Cyberpunk 2077 for PS4, PS5, Xbox One, Xbox Series X, or PC and Save 17% Off, The Best PlayStation Deals for October 2020, The Most Messed Up Moments in the Comic Book Version of ‘The Boys’, Bethesda Boss Says It's 'Hard to Imagine' Elder Scrolls 6 Being Xbox-Exclusive, Demon’s Souls PS5: How Bluepoint Is Remaking a Classic, The Best Black Friday Deals: Best Buy Early Black Friday Sale Is Now Live, The Dark Pictures Anthology: Little Hope Review, Black Friday Prices on 4KTVs Are Already Live, Get an RTX 3070 or 3080 Right Now With One of These Prebuilt Gaming PCs, Pillar of Eternity: The White March - Part 2, Pillar of Eternity: The White March - Part II, Things Ghost of Tsushima Doesn't Tell You. Repel the invaders and you’ll meet the mayor. While that isn't a deal breaker, as the adventures here would have fit almost seamlessly into Pillars of Eternity proper, this first expansion is a little too predictable and a little too rough around the edges. The White March is an area in the Dyrwood’s frozen north. More of the same, but with an increased focus on combat and dungeons. Every character in the game has a bit of a bad attitude, too, which gets a little depressing after a while. The saying "been there, done that" came to mind. If Pillars of Eternity is Baldur’s Gate, then The White March is Icewind Dale—and not just because they both feature chilly, snow-covered settings. The majority of The White March's side quests fall into two camps: defeat a horde of enemies, or retrieve an item. It’s no Throne of Bhaal or Tales of the Sword Coast, but it’s a reasonably entertaining chunk of new quests, and a nice change of scenery. If you can get inside and activate a legendary forge, said to be able to make the world’s strongest steel, you’ll bring prosperity to the village, which has been in decline for years. Pillar of Eternity: The White March - Part II - PC. It's just that the second half does everything so much better. A letter will arrive and your ghostly steward will tell you about a village, Stalwart, that needs your help. Thanks to a great deal of emotional dialogue, along with poignant visuals and audio, these moments stuck with me. PC Gamer is part of Future US Inc, an international media group and leading digital publisher. She tells you about an ancient dwarven fortress, Durgan’s Battery, that’s been sealed for aeons. Happily, the journey needn't be as taxing as it was in the past. He loves sci-fi, adventure games, taking screenshots, Twin Peaks, weird sims, Alien: Isolation, and anything with a good story. Now you can adjust the AI for each character, using aggressive and passive settings. It doesn’t seem right that I could plough through the monsters and undead dwarves in Durgan’s Battery and then get slaughtered by a gang of outlaws or a random assortment of undead during a standard side quest. The enemies are creepier, and the lore more fascinating. A creepy robot that’s been implanted with the soul of a wise-cracking murderer. Brett Todd The release of Part II coincides with Pillars' latest general patch for the game proper, which brings numerous tweaks as well as a fun scenario in which you have to fight for your stronghold in the face of a local lord's violent objections. Although short, Pillars of Eternity: The White March: Part 2 is far more entertaining than the expansion's first half. on September 10, 2015 at 2:47PM PDT. The story isn’t as good as anything in the main game, and there isn’t much of it. From the bubbling hot-springs and gently falling snow of Stalwart to the rugged, icy mountains near Durgan’s Battery, it’s a nice contrast to the leafy green forests of the rest of the Dyrwood. More innovative side quests, a little more work to fill out some of the settings like Stalwart, and a main plot that either tied into the main storyline or offered a noteworthy change of pace could have made this expansion something memorable. Unfortunately, their participation is minor; Zahua does little aside from adding spacey, drugged conversation to your wanderings, and The Devil's backstory, while fascinating, is only briefly explored. Pillars Of Eternity: The White March Part 1, The best HDMI cable for PC gaming in 2020, The best UPS battery backup for PC gaming in 2020, The best microphone for streaming, gaming, and podcasting, Acer Predator Helios 300 gaming laptop review, Doom Eternal: The Ancient Gods – Part One review. It’s just a shame they blow the whole soul-of-a-murderer thing almost immediately after you meet her. There was a problem. It's good to be challenged, but the sharp increase in difficulty during these encounters blindsided me.
Inside lies the fabled White Forge, which is used to make a legendary alloy known as Durgan Steel. Her appearance thus marks a filling of the blanks; a sign that Obsidian's long saga is rushing toward its end with The White March: High praise, you might say, from someone who wasn't exactly fawning over the expansion's first half (and my opinion on that hasn't changed). If that appeals, The White March may be worth a visit. He lives in Yorkshire and spends far too much time on Twitter. © She's a barbarian, and thus a member of the only playable combat class that wasn't already represented by a named NPC companion. This isn’t entirely a bad thing given the game's superb foundation, but while I enjoyed most of my time in this snow-draped environment, something was missing. At least the main quest is more interesting, involving a spooky search for a dead dwarf and a trip to the haunted ruins of Durgan’s Battery.
Stalwart itself is quite barren and fails to stand out; there are a few huts, a tavern, a merchant selling equipment, and a handful of citizens offering side quests.
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