chain support poe

Both gems @lvl 20 with no other considerations.

Complete a Prophecy Chain is a PoE Heist Challenge. So you would gain 30% more, if can not find another support that gives more then yes.

Our website is made possible by displaying online advertisements to our visitors. Anarchy’s End Anarchy’s End is a four-part prophecy chain. This is a Support Gem. Add your comment, Pure Physical Impale Spectral Shield Throw Deadeye Passive Skill Tree & Gem Links, Requires This site is fan-made and not affiliated with Grinding Gear Games and Garena in any way. Item Reward Objective Seal Cost Anarchy’s End I Anarchy’s Price will drop.

Chain Support is a base Support Skill Gems item.

Better off with something that just straight increases damage rather than giving more chains for less damage. (Might not be exactly 30% based on the other more multiplayers you got and because you have already a lot of chains from the gem).

Yeah I saw that at the end. Supports projectile skills, and any other skills that chain. Right click to remove from a socket. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment.

... it's playerbase when we ask for simply focusing on streamlining and improving existing content while we prepare for PoE 2 rather than continuously adding new stuff.

Every build I've theorycrafted so far (5 variants of Arc, 4 ascendancies) and Chain has never been a viable option for increasing DPS. https://pathofexile.gamepedia.com/Chain_Support.

This is a Support Gem. While attached, the brand deals lightning damage to the … By its completion, it will have dropped a total of 13 Anarchy’s Price divination cards. I was considering chain, no good? List of Prophecy Chains 1.

PoE Storm Brand Build Hierophant, Support Gems Storm Brand is a spell which creates a brand on the ground. Close 流亡黯道 (Path of Exile) 透視鏡 - 歡迎光臨「流亡黯道 (Path of Exile) 透視鏡」,我們主要提供各類遊戲主題遊戲資料庫,搭配國內外最新遊戲開發動態以及遊戲資料分析與討論。

the dmg loss from using chain instead of another support > the dmg gain from the additional chains. Chain Support is a Support Skill Gem item in Path of Exile. With arc increasing damage based on number of chains remaining does chain support drastically increase this damage by increasing the chain count?

Wound up making a spreadsheet to answer the question. It only mildly increases pack clear on packs of like, 30+. What support gems are arc players using?

Supported Skills Chain +2 times Supported Skills deal (11–30) % less Damage with Hits Additional Effects From Quality: You will enter a map and slay a Rogue Exile. Chain +3 times. I have been using Fork and LMP for my AoE needs, and I was just wondering why Chain is so sought after. It does not grant a bonus to your character, but to skills in sockets connected to it.

(Might not be exactly 30% based on the other more multiplayers you got and because you have already a lot of chains from the gem)

Supports projectile skills, and any other skills that chain. Support, Chaining, Projectile Level: 1–20 Cast Time: 1 sec.

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Chain also applies 30% less damage to supported gems, so no. It does not grant a bonus to your character, but to skills in sockets connected to it. Here are the stats from the Wiki for comparison: Chain - 200% increased Mana cost. It literally only lets you hit more monsters. I have yet to get my hands on a Chain support gem, but I constantly see people willing to pay more than 4 GCPs for them in Trade Chat. Arc gets 15% more damage per remaining chain, chain gives you 2 additional. Arc gets 15% more damage per remaining chain, chain gives you 2 additional. terrain_arrow_attachment_chance_reduction_+% [100], Projectiles Fired by Supported Skills have, Attack, ProjectileAttack, Projectile, SkillCanVolley, Type71, PhysicalSkill, Projectile, SkillCanVolley, Spell, Hit, Area, SkillCanTrap, SkillCanTotem, SkillCanMine, SpellCanRepeat, Triggerable, FireSkill, CanRapidFire, AreaSpell, Attack, Projectile, SkillCanVolley, SkillCanTotem, SkillCanTrap, SkillCanMine, MeleeSingleTarget, AttackCanRepeat, Melee, FireSkill, ColdSkill, LightningSkill, ProjectileAttack, SkillCanMirageArcher, Area, Triggerable, Attack, ProjectileAttack, SkillCanMirageArcher, Projectile, SkillCanVolley, SkillCanTotem, SkillCanTrap, SkillCanMine, MeleeSingleTarget, AttackCanRepeat, Melee, Triggerable, Spell, Projectile, SkillCanVolley, SkillCanTotem, SkillCanMine, SkillCanTrap, Triggerable, Hit, SpellCanRepeat, CanRapidFire, Area, AreaSpell, PhysicalSkill, Attack, ProjectileAttack, 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CanRapidFire, Attack, ProjectileAttack, SkillCanMirageArcher, Projectile, SkillCanVolley, Hit, Area, Duration, SkillCanTotem, SkillCanTrap, SkillCanMine, FireSkill, Triggerable, Attack, ProjectileAttack, Projectile, MeleeSingleTarget, AttackCanRepeat, Melee, LightningSkill, Type83, Spell, Hit, Shield, Type27, LightningSkill, Chaining, Triggerable, Duration, Attack, ProjectileAttack, SkillCanMirageArcher, Projectile, SkillCanVolley, SkillCanTotem, SkillCanTrap, SkillCanMine, Attack, ProjectileAttack, SkillCanMirageArcher, Projectile, SkillCanVolley, Duration, SkillCanTrap, SkillCanMine, SkillCanTotem, MeleeSingleTarget, AttackCanRepeat, Melee, DamageOverTime, Triggerable, PhysicalSkill, Attack, ProjectileAttack, SkillCanMirageArcher, Area, Projectile, SkillCanVolley, SkillCanTotem, SkillCanTrap, SkillCanMine, LightningSkill, Triggerable, Spell, Hit, SkillCanTrap, SkillCanTotem, SkillCanMine, Chaining, SpellCanRepeat, Triggerable, LightningSkill, CanRapidFire, Attack, ProjectileAttack, SkillCanMirageArcher, Projectile, SkillCanVolley, SkillCanTotem, SkillCanTrap, SkillCanMine, FireSkill, Type53, Duration, Triggerable, Spell, Hit, Projectile, Mine, ColdSkill, ManaCostReserved, SkillCanVolley, Aura, Area, AuraDebuff, Type93, Spell, Hit, Projectile, SkillCanVolley, SkillCanTotem, SkillCanTrap, SkillCanMine, SpellCanRepeat, Triggerable, CanRapidFire, PhysicalSkill, Duration, Spell, Projectile, SkillCanVolley, Hit, SkillCanTrap, SkillCanMine, Totem, FireSkill, Channelled, PhysicalSkill, Spell, Hit, Projectile, SkillCanVolley, Trap, SkillCanMine, LightningSkill, Attack, ProjectileAttack, Projectile, SkillCanVolley, Spell, Hit, Projectile, SkillCanVolley, Area, SkillCanTotem, SkillCanTrap, SkillCanMine, SpellCanRepeat, Triggerable, LightningSkill, CanRapidFire, AreaSpell, Projectile, SkillCanVolley, Type70, Spell, Hit, Area, SkillCanTrap, SkillCanTotem, SkillCanMine, Vaal, FireSkill, AreaSpell, CantUseFistOfWar, Spell, Hit, SkillCanTrap, SkillCanTotem, SkillCanMine, Chaining, Vaal, LightningSkill, Duration, CantUseFistOfWar, Spell, Projectile, SkillCanVolley, Type70, Hit, Duration, SkillCanTrap, SkillCanTotem, SkillCanMine, Vaal, LightningSkill, CantUseFistOfWar, Attack, ProjectileAttack, Projectile, SkillCanVolley, SkillCanTotem, SkillCanTrap, SkillCanMine, Area, Vaal, FireSkill, Type55, CantUseFistOfWar, Attack, ProjectileAttack, Projectile, SkillCanTotem, SkillCanTrap, SkillCanMine, Vaal, Type83, CantUseFistOfWar, Attack, ProjectileAttack, Projectile, SkillCanVolley, Vaal, CantUseFistOfWar, Attack, MeleeSingleTarget, Melee, Duration, Vaal, LightningSkill, Projectile, ProjectileAttack, Type83, CantUseFistOfWar, Attack, Projectile, Area, Melee, MeleeSingleTarget, AttackCanRepeat, FireSkill, ProjectileAttack, Type83, Type97, Spell, Hit, Projectile, FireSkill, Mine, Area, ManaCostReserved, Aura, AuraDebuff, Type83, NovaSpell, Type93, Attack, Projectile, SkillCanVolley, SkillCanTrap, SkillCanMine, SkillCanTotem, ProjectileAttack, SkillCanMirageArcher, Triggerable, Spell, Hit, Projectile, SkillCanVolley, Trap, SkillCanMine, Duration, Vaal, LightningSkill, CantUseFistOfWar, Attack, ProjectileAttack, Projectile, SkillCanVolley, Area, SkillCanTrap, SkillCanMine, SkillCanTotem, Attack, Projectile, MeleeSingleTarget, AttackCanRepeat, Melee, ColdSkill, ProjectileAttack, Type83, Spell, Hit, Area, SkillCanTrap, SkillCanMine, SkillCanTotem, Triggerable, FireSkill, Projectile, SkillCanVolley, SpellCanRepeat, Chaining, CanRapidFire, AreaSpell, Attack, MeleeSingleTarget, AttackCanRepeat, Melee, LightningSkill, ColdSkill, FireSkill, Projectile, Area, Chaining, ProjectileAttack, Type83, Attack, Projectile, SkillCanVolley, Area, SkillCanTotem, SkillCanTrap, SkillCanMine, LightningSkill, ProjectileAttack, SkillCanMirageArcher, Triggerable, Attack, Projectile, SkillCanVolley, ProjectileAttack, SkillCanTrap, SkillCanMine, Totem, Ballista, Spell, Hit, LightningSkill, Duration, Area, Chaining, Triggerable, SkillCanTrap, SkillCanMine, SkillCanTotem, AreaSpell, SecondWindSupport, Spell, Projectile, SkillCanVolley, Duration, SkillCanTotem, SpellCanRepeat, DamageOverTime, ChaosSkill, Hit, Triggerable, CanRapidFire, Area, AreaSpell, SkillCanTrap, SkillCanMine, Spell, Projectile, SkillCanVolley, Hit, SkillCanTrap, SkillCanTotem, SkillCanMine, SpellCanRepeat, ColdSkill, Triggerable, CanRapidFire, Spell, Hit, SkillCanMine, SkillCanTotem, Area, SkillCanTrap, Triggerable, SpellCanRepeat, Chaining, ChaosSkill, Minion, CanRapidFire, AreaSpell, NovaSpell, Spell, Area, FireSkill, Duration, Projectile, SpellCanRepeat, SkillCanTrap, SkillCanTotem, SkillCanMine, Triggerable, Hit, SpellCanCascade, Projectile, CanRapidFire, AreaSpell, Attack, ProjectileAttack, SkillCanMirageArcher, Projectile, SkillCanVolley, SkillCanTotem, Hit, Channelled, ChaosSkill, Spell, Channelled, ColdSkill, Hit, Area, Duration, Projectile, SkillCanTotem, AreaSpell, Type83, Attack, Projectile, Hit, ProjectileDamage, ProjectileAttack, PhysicalSkill, Type83, SteelSkill, Spell, Hit, Area, LightningSkill, Chaining, Duration, SkillCanTotem, SkillCanTrap, SkillCanMine, Triggerable, SpellCanRepeat, Brand, AreaSpell, Attack, Projectile, Hit, ProjectileDamage, ProjectileAttack, Area, PhysicalSkill, SkillCanVolley, SteelSkill, Spell, Area, Duration, Projectile, DamageOverTime, Hit, ChaosSkill, SpellCanRepeat, Triggerable, SkillCanTrap, SkillCanMine, SkillCanTotem, CanRapidFire, AreaSpell, SkillCanVolley, Attack, ProjectileAttack, Projectile, SkillCanVolley, Hit, Triggerable, ChaosSkill, Attack, ProjectileAttack, Projectile, SkillCanVolley, ChaosSkill, Attack, Projectile, SkillCanVolley, ProjectileAttack, SkillCanTrap, SkillCanMine, Totem, Ballista, PhysicalSkill, Attack, ProjectileAttack, SkillCanMirageArcher, Projectile, SkillCanVolley, SkillCanTrap, SkillCanMine, SkillCanTotem, Triggerable, Area, Attack, Projectile, SkillCanVolley, SkillCanTrap, SkillCanMine, SkillCanTotem, ProjectileAttack, Triggerable, Spell, Hit, Area, SkillCanTrap, SkillCanMine, SkillCanTotem, Triggerable, FireSkill, Projectile, SkillCanVolley, SpellCanRepeat, CanRapidFire, AreaSpell, Attack, ProjectileAttack, Projectile, SkillCanVolley, SteelSkill, Area, PhysicalSkill, Allow Type: Chaining, Projectile, Type54, Type56, Type97.

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